In Building Musical Instruments, we will study and create expressive musical sound by building acoustic, analog, and digital instruments. Using sonic goals as inspiration for design features, we will build handheld acoustic instruments, contact microphones, basic synthesizers, and digital controllers, and we will consider the ways in which these distinct objects can work together to form a musical performance system. Topics include: musical listening and design, resonance of different materials, soldering, breadboarding, reading a basic schematic diagram, creating an enclosure, and expressive interaction with instruments.
In Experimental Voice, we will study and undertake acoustic and electronic modifications of voice. We will consider applications of voice by diverse practitioners such as Jaap Blonk, Ami Yoshida, and Pamela Z. Using these pieces as inspiration, we will make creative and critical work aimed at challenging and broadening our notions of what voice and vocal performance can be. Students from all departments are welcome.
What is computer music? How do we listen to this music? What does it mean to be a performer of computer music? This class will explore creation and performance of computer music, examining compositions by musicians such as Autechre, Delia Derbyshire, Paul Lansky, and Pamela Z. In addition, we will use software such as Finale, Reaper, and Max/MSP to create digital music compositions using techniques of notation, synthesis, and mixing.